Minecraft : Particle Command Generator

New Minecraft snapshot has changed command syntax on give, so most commands will no longer work in the latest snapshot. An update is in progress, snapshot can be selected from the dropdown menu in the top right corner of the page.
Loading
Page

Try the Commands Troubleshooting and Help page if you get stuff with server errors.

Particle Command Maker Tool

Generate particles with this command generator, ideal to place into command blocks to show various particles including dust, explosions and more. The particle command works best in a repeating command block, or command block with a red stone timer. Most effects work as expected, a few have extra arguments.

Co-ords & Delta

The x,y,z coordinates will set center of the particles. Delta is a Gaussian distribution, which spreads particles about 8 blocks for every 1 delta set, with more appearing towards the center.

Exceptions 1-3 todo text copy

The following command will create an 8×8×8 cloud of composter particles.
particle composter ~ ~2 ~ 1 1 1 0 100

Speed & Count & Colored Particles

Setting the speed of the particle does not work on all particles. Count increases the amount of particles being generated.

When count is set to 0 Delta becomes Motion for particles that have motion. Make sure you set speed, so the particles can move with Motion. In this example the cloud particles will move upwards.
particle cloud ~ ~1 ~ 1 2 2 0.1 0

For entity_effect or ambient_entity_effect when Count is set to 0 then delta becomes an rgb color. Make sure you set speed/brightness between 0-1. The below command will make orange particles (for more examples click here).
particle entity_effect ~ ~1 ~ 1 0.5 0 1 0

For note when Count is set to 0 the first delta value becomes color between 0-1. There are 25 notes and the colors will only change at certain values. The below command will make a blue note (for more examples click here).
particle note ~ ~1 ~ 0.625 0 0 1 0

Rendering

Normal rendering will be visible up to 32 blocks away. Force rendering will be visible up to 512 blocks away. It's recommended to use normal in most cases as to many particles can cause a lot of lag.

Viewers/Targets

An option that sets which users can see particles. Follows target syntax, the follow example particles will be visible when within 5 blocks of the source.
particle dust 1 1 0 1 ~ ~1 ~ 0 0 0 0 1 normal @a[distance=..5]

Particles With Extra Arguments

Dust

dust requires 4 extra additional arguments, 3 for rgb, and 1 for size. Colors range from 0-1, if higher numbers are used then the colors are random. The below command will make an orange particle (for more examples click here).
particle dust 1 0.5 0 1 ~ ~1 ~ 0 0 0 0 1

dust_color_transition requires 7 extra additional arguments, 3 for rgb start color, 1 for size, and 3 more for end color. This particle command works best with a red stone timer on the command block. In the following example the dust particle will transition from red to blue, with a size of 3.
particle dust_color_transition 1.0 0.0 0.0 3.0 0.0 0.0 1.0 ~ ~1 ~ 0 0 0 0 0

Additional Particles

sculk_charge has an extra angle variable, specified in Radians. 6.283° Radians = 360° Degrees. In the following example the sculk_charge is at a 90 degree angle
particle minecraft:sculk_charge 1.570 ~ ~1 ~

shriek has an extra delay ticks variable, which delays the particle from appearing. This particle command works best with a red stone timer on the command block. In the following example the shriek will appear in 5 seconds
particle shriek 100 ~ ~1 ~ 0 0 0 0 1

vibration has 4 extra variables, 3 destination coordinates, and a duration of move set in ticks. Coordinates only seem to work if absolutely set. This particle command works best with a red stone timer on the command block. In the following example the vibration moves to the target coordinates over 5 seconds.
particle minecraft:vibration 3 1 0 100 ~ ~1 ~

block will have small parts of the block as particles. Block states can be added for some blocks.
particle block wheat ~ ~1 ~ 0 0 0 0 1

block_marker shows a flat version of the block. Block states can be added for some blocks.
particle block_marker wheat ~ ~1 ~ 0 0 0 0 1

falling_dust particles fall downwards, usually matching the block overall color.
particle falling_dust wheat ~ ~1 ~ 0 0 0 0 1

item will have small parts of the item as particles.
particle item apple ~ ~1 ~ 0 0 0 0 1


More Information About Particles

Version History

18 Apr 2024
minecraft/command-generator 2.15.1

added1.20.5 support for Armor, Knowledgebooks
patchItem search
patchKnowledgebooks recipe search

18 Apr 2024
minecraft/command-generator 2.15

addedGive generator migrated to version 2
addedBanner generator migrated to version 2
added1.20.5 predicates, sbt

6 Mar 2024
minecraft/command-generator 2.14

addedBlock transformations for summon block display
addedNew attribute max_absorption
added1.12 support give based commands
patchIssue with drop chances


Read version history »
(43 More Updates)